#include <PathMapTileEdge.h>
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| float | get_length () const |
| | the path length / cost of going to the tile
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| | PathMapTileEdge (int edge_target=-1, float edge_cost=std::numeric_limits< float >::max()) |
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◆ PathMapTileEdge()
| PathMapTileEdge::PathMapTileEdge |
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int |
edge_target = -1, |
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float |
edge_cost = std::numeric_limits<float>::max() |
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) |
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inline |
◆ get_length()
| float PathMapTileEdge::get_length |
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const |
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inline |
the path length / cost of going to the tile
Length of an edge (usually cartesian distance between tiles)
◆ length
| float PathMapTileEdge::length |
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protected |
The tile the edge is pointing to.
◆ tile_idx
| int PathMapTileEdge::tile_idx |
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protected |
The documentation for this class was generated from the following file: