#include <IMP/bff/bff_config.h>
#include <cmath>
#include <vector>
#include <utility>
#include <algorithm>
#include <IMP/bff/PathMap.h>
#include <IMP/bff/PathMapTileEdge.h>
Go to the source code of this file.
◆ PathMapTileOutputs
Value types that can be read from a PathMapTile.
Enumerator |
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PM_TILE_PENALTY | |
PM_TILE_COST | Write path penalty.
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PM_TILE_DENSITY | Write cost.
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PM_TILE_COST_DENSITY | Density of tile.
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PM_TILE_PATH_LENGTH | Threshold path length and write tile weights.
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PM_TILE_PATH_LENGTH_DENSITY | Write path length.
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PM_TILE_FEATURE | Threshold path length and write tile weights.
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PM_TILE_ACCESSIBLE_DENSITY | Threshold path length and write tile weights.
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PM_TILE_ACCESSIBLE_FEATURE | Density that is accessible (Path length in bounds)
Feature that is accessible (Path length in bounds)
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◆ TILE_COST_DEFAULT
const float TILE_COST_DEFAULT = 100000.0f |
◆ TILE_EDGE_COST_DEFAULT
const float TILE_EDGE_COST_DEFAULT = 100000.0f |
◆ TILE_OBSTACLE_PENALTY
const float TILE_OBSTACLE_PENALTY = 100000.0f |
◆ TILE_OBSTACLE_THRESHOLD
const float TILE_OBSTACLE_THRESHOLD = 0.000001f |
◆ TILE_PENALTY_DEFAULT
const float TILE_PENALTY_DEFAULT = 100000.0f |
◆ TILE_PENALTY_THRESHOLD
const float TILE_PENALTY_THRESHOLD = 100000.0f |
◆ TILE_VISITED_DEFAULT
IMPBFF_BEGIN_NAMESPACE const bool TILE_VISITED_DEFAULT = false |